Category › Laboratory

Experiments with images, animation or programming

 

Play with my balls

Published in Animation, Experiments, Flash, Laboratory by xerode on Sunday 15th February 2009 by xerode

Some simple physics-based animation with an unnecessary double entendre

A happy accident in Flash

Published in Experiments, Flash, Laboratory by xerode on Monday 2nd February 2009 by xerode

Move the mouse to the centre of the Flash movie and then move it around. That’s about it.

 

Yet another flag post

Published in Animation, Experiments, Flash, Laboratory by xerode on Sunday 18th January 2009 by xerode

I’m not obsessed with flags, I swear

A better flag ripple using Perlin noise

Published in Animation, Experiments, Flash, Laboratory by xerode on Friday 28th November 2008 by xerode

More experimenting with BitmapData to improve on a previous idea

 

Flag ripple effect using BitmapData

Published in Animation, Experiments, Flash, Laboratory by xerode on Tuesday 18th November 2008 by xerode

I wanted to replicate some of the effects seen in 8 and 16-bit video games, where sprites would be distorted to represent fire or water effects during battles in Pokémon or other RPGs

LOVE in Brighton

Published in Blog, photography by xerode on Sunday 9th November 2008 by xerode

The work may not have been as good technically as that at events like the Cans Festival but they both shared the excitement of the public altering their environment to their own desires