Category › Laboratory

Experiments with images, animation or programming

 

A better flag ripple using Perlin noise

Published in Animation, Experiments, Flash, Laboratory by xerode on Friday 28th November 2008 by xerode

More experimenting with BitmapData to improve on a previous idea

Flag ripple effect using BitmapData

Published in Animation, Experiments, Flash, Laboratory by xerode on Tuesday 18th November 2008 by xerode

I wanted to replicate some of the effects seen in 8 and 16-bit video games, where sprites would be distorted to represent fire or water effects during battles in Pokémon or other RPGs

 

LOVE in Brighton

Published in Blog, photography by xerode on Sunday 9th November 2008 by xerode

The work may not have been as good technically as that at events like the Cans Festival but they both shared the excitement of the public altering their environment to their own desires

Brighton Beach: Winter

Published in Images, Laboratory, photography by xerode on Wednesday 29th October 2008 by xerode

…primarily concentrating on colour, texture and composition rather than any particular subjects

 

Space Invader tiles in Papervision3D

Published in Experiments, Flash, Images, Laboratory by xerode on Tuesday 14th October 2008 by xerode

A little Flash movie I threw together while experimenting with primitives and mouse-based camera controls in Papervision3D

The transience of graffiti

Published in Blog, photography by xerode on Monday 6th October 2008 by xerode

Graffiti comes and goes. Here’s one piece I wanted to record, as it’s since been “deleted”