Play with my balls

Some simple physics-based animation with an unnecessary double entendre

Published at 22:13 on Sunday 15th February 2009 by xerode

Filed under Animation, Experiments, Flash, Laboratory

Recently I had to a test as part of an application for a job as a Flash developer at a London digital agency. Here’s the brief:

Have three balls bouncing around the screen.

  • There must be gravity
  • The balls should bounce off the sides of the screen and back in
  • The balls should bounce off each other

I’ve yet to hear back from them, so I decided to do a little bit more tweaking and post it up here. The different types of balls have slightly different properties such as bounciness, mass and size.

[kml_flashembed movie="/flash/experiments/physics/balls.swf" width="400" height="400" fversion="9" useexpressinstall="true" xiredirecturl="http://www.xerode.net/blog/2009/02/15/play-with-my-ballsplay-with-my-balls/" /]

There’s some basic interactivity, allowing the balls to be picked up and dropped. This can cause a few problems when a ball is dropped in a position that intersects another ball, so I’ve still got a little bit bug-fixing to do but overall I’m happy with it.



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