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	<title>Comments on: Flag ripple effect using BitmapData</title>
	<atom:link href="http://www.xerode.net/blog/2008/11/18/flag-effect-using-bitmapdata-in-actionscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.xerode.net/blog/2008/11/18/flag-effect-using-bitmapdata-in-actionscript/</link>
	<description>The blog and portfolio of Paul Bennett, a 26 year old Flash developer and occasional photographer</description>
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		<title>By: xerode</title>
		<link>http://www.xerode.net/blog/2008/11/18/flag-effect-using-bitmapdata-in-actionscript/comment-page-1/#comment-107</link>
		<dc:creator>xerode</dc:creator>
		<pubDate>Tue, 18 Nov 2008 15:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.xerode.net/blog/?p=332#comment-107</guid>
		<description>Cheers man, I&#039;ll have a look later :)</description>
		<content:encoded><![CDATA[<p>Cheers man, I'll have a look later :)</p>
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		<title>By: Alias</title>
		<link>http://www.xerode.net/blog/2008/11/18/flag-effect-using-bitmapdata-in-actionscript/comment-page-1/#comment-106</link>
		<dc:creator>Alias</dc:creator>
		<pubDate>Tue, 18 Nov 2008 13:52:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.xerode.net/blog/?p=332#comment-106</guid>
		<description>You might find this of interest if you can bear to sit through the video:

http://www.lfpug.com/smoke-fire-and-water-creating-realistic-procedural-bitmap-effects/</description>
		<content:encoded><![CDATA[<p>You might find this of interest if you can bear to sit through the video:</p>
<p><a href="http://www.lfpug.com/smoke-fire-and-water-creating-realistic-procedural-bitmap-effects/"   rel="nofollow">http://www.lfpug.com/smoke-fir.....p-effects/</a></p>
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